All Classes and Interfaces
Class
Description
Called after a TNTRun game finishes and enters the ending phase.
Base class for all events related to an active TNTRun game instance.
Called after a TNTRun game enters active play.
Called immediately before a TNTRun game changes state.
Called after a TNTRun game has been forcefully stopped and cleaned up.
PlaceholderAPI expansion for TNT Run placeholders.
Called before a player consumes and performs a double jump.
Called after a player is eliminated from an active TNTRun game.
Base class for TNTRun events associated with a single Bukkit player.
Fired when a player attempts to join a TNTRun game.
Called immediately before a player is removed from an active TNTRun game.
Represents the cause of a player leaving the game.
Called before a player's statistic value is stored.
Base type for all Bukkit events fired by TNTRun.