Class GameStartEvent
java.lang.Object
org.bukkit.event.Event
dev.despical.tntrun.api.event.TNTRunEvent
dev.despical.tntrun.api.event.game.GameEvent
dev.despical.tntrun.api.event.game.GameStartEvent
Called after a TNTRun game enters active play.
At this point players have been moved to the start location, per-game scores have been reset, the survival round has started, block removal has been scheduled, and the start message has been broadcast.
This event is informational and is not cancellable.
- Since:
- 29.01.2026
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
org.bukkit.event.Event.Result -
Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic org.bukkit.event.HandlerList@NotNull org.bukkit.event.HandlerListMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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GameStartEvent
Constructs a new GameStartEvent.- Parameters:
game- the game that has entered active play
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Method Details
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getHandlers
@NotNull public @NotNull org.bukkit.event.HandlerList getHandlers()- Specified by:
getHandlersin classorg.bukkit.event.Event
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getHandlerList
public static org.bukkit.event.HandlerList getHandlerList()
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